#ifndef PT_PIKM_H
#define PT_PIKM_H

//
// Pay tables for "Pick'Em Poker" Video Poker
//

#include "pte_btr.h"

#define VPTBL_NUMFREQS	3		// num pay table frequency types (lo, med, hi)
#define VPTBL_NUMCOLS	5

static int32 sPayTable[VPTBL_NUMFREQS][VPTBL_NUMCOLS][VPEVT_NUMEVENTS] = {
	//
	// "low payout" frequency		(1 coin: 97.73%  5 coins: 98.74%)
	//
	{
		{  2,  3,  5, 10, 15, 15, 100,  200, 1000 },
		{  4,  6, 10, 20, 30, 30, 200,  400, 2000 },
		{  6,  9, 15, 30, 45, 45, 300,  600, 3000 },
		{  8, 12, 20, 40, 60, 60, 400,  800, 4000 },
		{ 10, 15, 25, 50, 75, 75, 600, 1199, 6000 }
	},
	//
	// "medium payout" frequency	(1 coin: 98.44%  5 coins: 99.45%)
	//
	{
		{  2,  3,  5, 10, 15, 18, 100,  200, 1000 },
		{  4,  6, 10, 20, 30, 36, 200,  400, 2000 },
		{  6,  9, 15, 30, 45, 54, 300,  600, 3000 },
		{  8, 12, 20, 40, 60, 72, 400,  800, 4000 },
		{ 10, 15, 25, 50, 75, 90, 600, 1199, 6000 }
	},
	//
	// "high payout" frequency		(1 coin: 98.95%  5 coins: 99.95%)
	//
	{
		{  2,  3,  5, 11, 15, 18, 100,  200, 1000 },
		{  4,  6, 10, 22, 30, 36, 200,  400, 2000 },
		{  6,  9, 15, 33, 45, 54, 300,  600, 3000 },
		{  8, 12, 20, 44, 60, 72, 400,  800, 4000 },
		{ 10, 15, 25, 55, 75, 90, 600, 1199, 6000 }
	}
};

#endif
